What's Your Favorite Pitch?
Pitch 1: To save her makeshift family (lives) Anaya undertakes a mission from a secret government agency to solve the mystery of a small village and its young charismatic leader.
Pitch 2: To free her makeshift family Anaya undertakes a mission from a secret government agency to investigate a small village, its mystical leader the druid Michael and eliminate any enemies if necessary.
Pitch 3: Press ganged to do a job for an anti-magic agency, Amaya must be friend and foe to friendly villagers, its charismatic, mystical leader and the forest spirits protecting them.
Pitch 4: A secret anti-magic agency. Missing agents. A druid and ambivalent spirits. When Anaya’s crew agrees to steal valuable merchandise from a yacht she finds herself in an epic battle between fae, magic, spirits and mankind.
Pitch 5: To free her crew from the clutches of an agency faction, young thief Anaya agrees to spy on a mysterious village and its leader.
Pitch 6: In a world rife with anti-magic and anti-fae tensions, embroiled in a fated battle of wills between fae, spirits and humanity.
Pitch 7: Hostages. Secret factions. Mystical leader with psychotic tendencies. And dubious spirits. When a simple theft goes awry Anaya must rely on her wits, skills and a bit of luck to save her friends. Her plan? Befriending the enemy.
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