Boss Fights in Super Mario platformers have been introduced in several ways. Which is your favorite?
I prefer when a boss has dialogue before the fight, like in Super Mario 64.
I prefer a brief introductory cutscene with no written text.
I prefer having to do something in the game to begin the fight, like cracking Dino Piranha's egg.
I prefer when the boss fight begins immediately with no interruption.
I do not have a specific preference. Different introductions can be used effectively depending on the boss.
I have no opinion.
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