As a long time Ork player, I can remember that it was Paul Bonner's wonderful artwork in the old "Ere We Go" Ork Codex from the 1980's that got me into Orks in the first place.
Standard procedure at GW has been to release an new Ork Codex every seven years or so (whether we needed one or not).
So can someone tell me why GW decides to use the latest Ork Codex release as the one to break the standard codex layout format on?
Hopefully, we'll at least have a good five year run until the next Ork Codex release in order to get used to it.
Great Podcast, Gentlemen. Please keep up the excellent wrk.
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