Indie games are defined by their limitations, and effective, creative ways of working with or around them. Focusing on this limitations and finding ways to use them to your advantage will be critical to addressing your concerns that the environment might become stale or boring.
Expanding the scope of the game isn't necessarily a bad idea, but I think that you could benefit a lot from focusing on something that isn't too ambitious to start out. If you can make a fun, resource-efficient game that can sell decently well, you'll have the means to fulfill your vision of the game - either as an expanded re-release of the game or as a sequel of some kind.
I want to see this game become everything you want it to be. But that's a process, and I think you will find a way to make it all worth the wait.
Carrie Candy - 9 years ago
Its your game. Make it how you want it to be. Don't let them waste all your time and money on something unnecessary. If you want it be open world then do that, but don't get pressured into doing something you don't want to do. Fun game BTW.
Leonardo - 9 years ago
Well, I think that if you want to make a more extense game is necesary to have more to do, rather than kill everone all the freaking time. As you said, the people will may be bored after repeating the same thing over and over. The open world mechanic seems interesting but I don't feel that is necesary, adding more environments IS necesary, It doesn't have to be a open world. For example, like the Persona's franchise. Those games aren't open world in the more strict sense of the word, but have diferent environmets that are not in the same place and are conected by a map (like Inaba from Persona 4). And with this you can make a plot, and I think that maybe the work won't be THAT extremely hard (well... I think. Is only a guessing from a don't know nothing about game programing or game desing guy) But, at the end of the line you are the one that make the decision about your art. Cheers from Colombia man!
Focus on the main game first, expand as needed if needed.This doesn't need to be GTA.
Synner - 9 years ago
I think the better compromise would be to finish the game as originally envisioned, then make the open world as an expansion (sequel?). Also be sure to make the included content to able to expand what Yandere-Chan is capable of doing by having each location open up new scenarios and combinations of tools.
silver5578 - 9 years ago
Perhaps instead of a completely open world, or town, why not just a neighborhood around the school where you can follow other students home and get some more secrets from them.
Jamie - 9 years ago
It could also be a good way to spy on other students and find dirt on them
Jamie - 9 years ago
This could be pretty cool. It would offer more places to kill people, or dispose of a body. It could be a way to build up popularity points by hanging out with other students after school while destroying other student's reputations by gossiping about them. It could be a way to introduce money into the game by having townspeople give you quests, and then you use that money to buy certain things that you would need to get rid of other students. It would also be kind of funny to have a mini-game where you have to follow senpai around after school without getting caught. You could get bonus points if you pick up anything he drops, or throws away..and then you can add that to your senpai shrine!
cesar acevedo - 9 years ago
i think you should be able to go to the town only on weekends, i mean, in real life, scool usualy ends on weekends and starts on monday
you should make it an option on yandere simulator on school day to go truant and just simply go to town on weekends
Satoshi - 9 years ago
I think open world would be amazing. My thought would be to be able to walk to the main characters house, maybe some shops that sell items that could be used to kill npcs. Also maybe implement a lunch room, and the option to eat food. Cops could also be npcs in game that can punish you just like teachers can. This is just some ideas, and I could probably think of some more if you like these.
kazisaki - 9 years ago
i would love to see open world, like just for a very small village around the campus, like a suburb of a bigger city thats kind of off limits to the player. though i think the core elements of the game should be whats focused on, perhaps adding a town as an expansion. make things to make the campus itself feel more alive, besides even as controversial as the game is in some circles the simple fact is its not really somthing thats been done before to any real extent. im sure some minor elements have been touched on in some games before. however if you wanted to id volunteer to be some creepy shopkeeper or somthing that helps Yandere-chan in some way.
Another idea for a cool mechanic would be to add an interogation thing, for questioning the people you kidnap for useful information or even at the end of the day when the police do their investigation if some crime has occured. depending on how major of a suspect you are you have a way of talking your way out of it, through dialogue options, coercion or bribery. actually i wouldnt mind voicing a cop or a crooked security guard who could be persuaded to look the other way.
I don't think open-world is a good idea, this is not an exploration game and as such I voted for a compromise of different environments. Free-roaming may greatly change the focus of the game and when you're channelling your resources to this unimportant feature, your main vision of the game gets less developed. Remember that this is Yandere Simulator, not a high-school life or even a normal student simulator. It's unlike Yandere-chan to roam around and do whatever she wants instead of stalking and being hidden from Senpai.
Yandere Simulator to me, should be objective-based and there should be no going here and there taking up sidequests, mass-murdering civilians, etc. Yandere-chan has an aim, and we are here to help her achieve that. There may be some other places she needs to go to besides school, and it will almost always have something to do with Senpai. That is the concept which attracts the most people, that is how you've got so much attention, so don't deviate from this! Never implement features which allow your players to become less Yandere.
Kat - 9 years ago
For me the perfect setting would be that you don't have to keep the killings around the school, but the whole town, you could invite your rival to somewhere to hang out when you get close enough with her, place a trap and kill her. Honestly i'd love that so much. Keeping it around the school would get kind of boring, you need a lot of different ways to kill to make the game more interesting.
Tsundere - 9 years ago
Yes! Make it an open-world, but you don't really need that many places tbh. A town would be great, but I believe the crucial options would be senpai's house, your rival's house and (more of) your own. It would also be fun to be able to get extra points(?) for doing stuff outside of school, like maybe stalk senpai to the mall or arcade hall where you have more creative ways of killing or threatening your rivals. Or even blackmailing others for favors on and off school time. And judging on how anime themed it is a beach should be an option too.
Babus - 9 years ago
-i think a small town would be ideal but don't make it become irrelevant to the game
I think that's the answer
most people are going to want a large game because they dont understand the undertaking.
more places to run around is not going to make the game more fun, more things to do and experiment with will make Yandere Simulator a game people will keep coming back to.
cloisteredaround - 9 years ago
I think part of the appeal for me with this game is that it ISN'T open world. Yandere chan doesn't care about what's out there--she only cares about Senpai and what he associates with. To her nothing else even exists.
So personally I think a few options of places to go would be fine (like, chosen from a map menu thing when you leave school), but definitely not a whole city. Just simple one building locations to spy on people and acquire blackmail material. I go into some ideas here https://www.reddit.com/r/yandere_simulator/comments/3bqa9z/lets_examine_natsuiro_high_school/cspk7s7 , but I want to keep this comment short so I'll leave it at "the game is best when focused on Senpai."
Zoey - 9 years ago
i think a small town would be ideal but dont make it become irrelvant to the game. all the accessible building in the town should have some beneficial factor in the game. like you could have a weapon store or a item shop where you can buy a bow for your hair and when you go to school it would boost your rep. also have all the houses of the victims. maybe a hair salon to change you hair instead of a press of a button.
YuukiMera - 9 years ago
I have agree with other people comments making the game open world or not quite.. but its kind of too hard to make and takes a lot of time. you might get so tired (Bad English sowi) well im looking forward to your plans keep up the hardwork toodles* (^.^)/.
Selena- 2 days ago
I have a suggestion I hope you read my comment I think you should make it a open world game yes it will take time but it will be worth it but you should make it still the main idea of the story that a girl is in love with her Senpai and she is going to kill anybody or whoever she needs to make her goal complete but the open world will be also a good part of that you can follow Senpi home or any other person that you're suspicious of and also taking pictures instead of sending them through email you can go to the girls house that you're sending them to show her the photos so you have more things to do in the open world and you can also talk to people and have more options as in finding out things about Senpai asking other people that you see that talk to him you want to know what they were talking about or more information about Senpi but for them to tell you you have to do what they want you to do you might have to go out in the open world and do what they ask you to do and they give you the details of how to do it and for the weapons you should make it where the weapons are hidden and you have to find them or you can buy them in stores now I think you should make the week longer instead of just 5 days of completing your goal like for Saturday and Sunday since those will be days where you don't go to school you can either go to Senpis house and find out what he's doing over the weekend or anybody else you need to that is a suspicion to you about your Senpai or you can have a job and make money pay people to do things for you like take pictures of the girls panties and send them to you to go to the girls house or you can make it optional where you can send them or you can just go to a girls house just for the fun of it and the main idea for the panties is so they'll pay her even though you're making money to pay other people but its just for fun you can also use the money for other reasons and you need that money not to pay her but to do other things so you have underwear shots so they'll pay her you should make it more harder to kill people and really make It detailed you should make it where you have parents and you live a normal life just like Sims 4 or Sims 3 or any of the sims but not like that what I mean is like you have your life and everything but its only you go home you go to school you can go around places but your main idea Is to win your senpai you have parents and they can ask you about your day and things like that and if people are going missing in school cause you killed them you should make it like cops will come to school and be walking around and investigating instead of when you leave school and go home it says cops investigated and If u get away with It cops will be suspicious but won't be at school you should make it when you're in school cops will be there & walk around & investigate and they can question you questions and if you say the wrong thing you can give away information that you probably did it and looks suspicious and talking to students if you would commit a murder you can act like suspicious and everything and they can tell the teacher you're acting weird and the teacher can talk to you like that I hope that you read my comment and think about it I really want this game to be very detailed I want It be a very good game I really like this game I play this all the time and it's not even a full version it's only 9% done and I play it and I love it and as I play it I have so many ideas you can do for it but I most likely won't get any of my ideas in the game maybe depending on how your feeling about it or if you even read it which I hope you do because you don't know how bad I've been just thinking about this I wish
another random person with ideas :D - 9 years ago
to be completely honest you said that it may make the game boring if not an open world, i dont think that it would be bad to have an open world but if you make it i would make it quite small and include shops where you can get gossip and information but also make it very hard to kill outside of school. because its so small you should not be able to kill someone unless you have a lot of information about them. For example: you would need to know where they live at, what route they normally take and you would have to know when shop keepers and other npc's would be away at lunch or arrange for them to leave so you could kill your target. this way it requires a lot more time to kill someone outside of school. but i also think you should make them much harder to kill. they should be able to fight back if they see you with a weapon or run away from you. that way it becomes much harder to kill and requires more information. also students should be able to "tell" the police if they saw you commite a murder. this way the game stay hard to "beat" and makes people really have to try to win. because right now its very easy to get away with murder even if someone saw you. also their line of sight should be increased so it makes it harder to like drag bodies passed people. you should as well make them turn around or look around some times or go talk to other people, just overall make it more realistic as this is a simulator. but i dont think the open world idea is nessarsary, but you should defenetely make more environments in the school grounds at least. keep up the good world :)
REPOner - 9 years ago
I think that the best option would be adding more enviorments to the game,but to let it focused on a school.
The only thing about the place in wich yandere sim takes place, id like it to be bigger, have alot of places where you can do stuff (some of the comments reffer to school restaurants) i would say a swimming pool would suffice too.
There are many locations that i want in yandere sim.
Id love to see alot more killing options in the game too.
You should try releasing it on steam too! if you'd do that, you'd have alot of preorders,i assure you.
Plus id love to buy your game from steam, me and my friends would buy it + you could give acces to workshop 4 your game!
The steam workshop is a thing that would let the community extend the hours of the gameplay with mods, maps and many others.
Also, multiplayer would be awesome! To have a yandere friend that is obsessed over another boy,wich could help you reach ur goals too! ....or just mess around with xD
Looking forward to buy Yandere sim!
Yoan - 9 years ago
You don't necessarily need a town as big as in Natsuiro, as it would take a lot of time and money, and might make you lose interest in potential features. A lot of schools have restaurants, small businesses nearby, you could make it so there is 1 street with businesses like that, and further streets are blocked for construction or something like that.
If you need a school festival, you can make it so after say 10 hours of game time, it switches instance to the school festival instance. The closer you get to the festival, the more teachers and students talk about it.
subscriber - 9 years ago
https://youtu.be/IKaBL2Di-88
mabe you can see the comment in this transform viedo, there is lots of idea in it.
suicid3panda - 9 years ago
I think if you make it an open world game, you will water the game down with stuff that is unrelated to the core of the game, Maybe you can add a menu that allows you to go to other locations instead (arcade, mall, ect) Persona 3 and 4 simulate an open world this way. This way you can make the world bigger without allowing feature creep to take over your game.
Anon-chan - 9 years ago
I think by adding a small town to Yandere simulator would make it a very interesting game. Of course, the main goal is about killing rivals and silently loving Senpai, but think about it, experiencing the life of a dangerous teenager in a very wide interactive environment-- That's a hell yes for me. It might be too much to ask, but I honestly think it would make Yandere sim more fun than it already is :D
K-kun - 9 years ago
To make Yandere Sim the ultimate realistic Senpai focused game, there needs to be a small town. Just like in real life, the world in Yandere simulator needs to be complex. Of course, I only support the small town idea if it creates more methods of killing rivals. For example, each student can have a house which they walk home to. Yandere-chan can figure out more of their secrets and they will be more vulnerable. Or if there was a Police station, Yandere-chan can sabotage their vehicles or telephone lines so they respond slower to reports of murder.
Mr Mo - 9 years ago
I'd go for the compromise of adding more environments but only as related to senpai like adding a mall and mini game's or activities like: stalking senpai while hes on a date or out with friends, frame someone for shoplifting, picking out a gift for senpai's birthday, social sabotage of rivals, and collecting info/blackmail about rivals. other then a mall you could add senpai's house and make a very risky activity of collecting more 'treasure' for your shrine. The main reason why I'm against making it true open world is that the main character is a yandere her entire world revolves around senpai. while its true this restricts activities its closer to how 'I' imagine a yandere and as long as your creative there is a near infinite number of yandere/stalker like activities that could be added to the game. well that's my two cents although reading some of the comments adding some school events and some sort of shop system is in character (e.g. stealing parents money to buy high powered camera :) )
Alex1514 - 9 years ago
YanSim is based on a SOL anime or incorporates SOL qualities into it, right?
Well, a basic SOL needs a couple things: A school, a summer festival (absolutely needs a town), a beach session (a school beach trip also works), a end of year/new year shrine session (needs a shrine on top of a hill), and the school festival (which requires clubs and clubrooms. Maybe this could be incorporated. Keep in mind that Japanese school systems allow for after school club activities, Yan-chan can murder any stragglers or early comers in clubrooms or simply join a club to figure how to murder someone within.)
With this logic if the game were to be a true simulator then you absolutely need a town. This means you absolutely need help. Work on the town shouldn't subtract from the school however, it still needs to have a subterfuge feel.
❤️❤️❤️❤️❤️ - 9 years ago
I like the fact that yandere simulator is about murdering for your senpia ,but if you make a open world it will be better. I think if you make a open world for yandere simulator , it should still be about stalking and mudering at school because it won't be a true yandere simulator without muder
Fatekiller - 9 years ago
I think Yandere Simulator should be more open. So you can stalk, Blackmail, and ease drop into conversations to help the player also maybe add places where Yandere-Chan can calm down after a kill. Buy weapons. And take more pantie shots. I think that a more open lay out is a good idea but don't make it so big you can't explore the whole thing in time.
aby - 9 years ago
I personally think the game is much better off NOT being open world. It dilutes the focus too much. Perhaps adding a few more environments would be cool––offer different locations and methods to murder rivals, dispose of bodies, kidnaps students, and hold students captive––but i also don't think it's really necessary. Based on what's been updated and revealed about the future or Yandere Sim, there's already a lot to do that adds plenty of replay value. What could a town area really offer that'd make me care about visiting?
I'm one of those gamers who likes to see every path, method, and ending I have the patience to earn. The challenges would keep me plenty busy! But having to go from location to location just seems like it'd be too much effort. What could I do in other environments that I couldn't just do in the school? I suppose a lot of other gamers are more impressed by scope, but as long as there are a lot of things I CAN do––without the burden of there being too many things I HAVE TO do––I'd be more willing to sink a lot of hours into the game. Perhaps making the activities in other locations optional will make things easier, but even then I'd probably find myself just getting distracted.
If anything, the kind of areas I wouldn't mind dealing with outside of the school or home would be other students houses (where you could build "friendships" to improve your reputation, spy on and sabotage that student, etc.), shops (where you could purchase those special panties, skins, maybe even tools to use in your schemes), and perhaps different places to murder and hide bodies, or store kidnapped victims. Anything else, like quests from civilian NPCs or w/e would just be kind of convoluted. Again, there isn't a lot that you wouldn't be able to do in the school or at home already.
Like you said, Yandere Sim is just a game about a psycho girl sabotaging this random dudes social life while he doesn't even know she exists. I think that's enough for a really interesting game that'd I'd want to play over and over.
Amy Foe - 9 years ago
Yandere sim should have environment ,environments that you can only get certain things from and @Mena Raccoon I totally agree
Mena Raccoon - 9 years ago
I Believe that Yandere sim should have places but not an open world maybe like the mall, senpai's house, rival's house, and a hangout place. maybe Yandere sim should have another game and make that an open world also Yandere should have a best friend or sibling and helps her with her kills
Allen Rider - 9 years ago
I honestly think that it should be a mix. Every Yandere I have seen has advanced the story in different places such as the local hangout, senpai's house, school, the mall ect. so having more than one environment is a good idea, but an open world would give me the desire to explore. That does not seem to be the focus of the game what so ever as I don't think hidden treeasures, npc interactions, and discovering all of the places are important and in fact would get in the way unless the school becomes more open in which finding killing spots and weapons would be a bit more interesting. Maybe something more along the lines of Yandere's house how you have the option to go to your basement or the school without actually watching her go there as a way to "teleport" to each scene.
whatever - 9 years ago
i think killing the schoolmate at their home will be funny~
Maddy - 9 years ago
I think you should compromise by having an option on yandere chans door that is street, and from the street you can choose places to go to instead of making it open world. And I've got an idea. If a murder is discovered at akademi high school maybe police can be around town as well, to make it harder to kill rivals.
Tao - 9 years ago
I'm not sure why you're looking into Natsuiro High School at all, nor do I understand the purpose of the panty shot system in your own game about murdering others out of jealousy. It just seems out of place, out of theme, and off-putting.
If, however, you feel that a school environment is too limiting, you could look into Persona 3's world instead for inspiration. There's a multitude of environments visitable via a hub and there's very little modeling in any of them. The environment itself is not destroyable, alterable, or expansive.
It does, however, give the illusion of a town and provide more interactive possibilities than a single time-restrictive environment could offer.
schrmh - 9 years ago
Maybe fans could create a small Town if you would add easy modification support, map maker, script writer.
schrmh - 9 years ago
Focus on the main game.
Bonus features like open-world and more content could be added per DLC later.
GoldDoesGaming - 9 years ago
I think that you should eventually add a SMALL town, and maybe even other environments if felt necessary. But for now, further improve on and implement more to the current zones (Yandere-Chan's room, basement, and school) before working on the outside world. Also, allow us (people supporting the game) to have some influence on things like the layout and details of the town.
Also, you should base the male protagonist(If you get to switch genders in the full game)/female protagonist's Senpai after the protagonist that you were playing as in the Natsurio High School game. maybe even give him a non-phone camera at the start of the game, or as some gift or reward etc. somewhere through the game that has some sort of benefit that the cellphone camera doesn't have. Also, get a better uniform for the males instead of the current. Base the model off the male uniforms in the Natsurio High School game.The game also needs some story to keep the player motivated and feel immersed. things like the early videos found on your channel are perfect examples for what should be added.
The reputation feature should also be changed and be made more complex. A good idea that I've had in mind for a long time is that along with a "global reputation," each NPC in the game should have their own separate "Opinion" for you. The NPCs' opinions would influence the player's global reputation. Imagine it like this:
At the start of the school day (before class starts), you compliment people, accept/complete quests (or whatever they might be called), etc, raising their opinion towards you. After the following class period (which would be free-time for the students), the students would have talked about Yandere-Chan's actions, which will raise the global reputation (which would be something like an average of the students' opinions. If you reject/fail quests, do bad actions to students, are caught doing suspicious activity, etc, their opinion towards you will lower and they will gossip during free-time/after school, lowering your global reputation. If you commit murder, mop up blood, etc in front of a student/students, their opinion on you and your global reputation will drop dramatically, and the students and school staff would become more suspicious of you, keep their distance from you, become less social with you, etc. The global reputation would also influence the opinion of the students and school staff for good and bad actions, especially in these situations:
If you get successfully away with murder, the students and staff would notice the absence of a person at the school/learn that the murder took place and slightly lower your opinion. They will keep away from each other and not be as social with each other, because they would be cautious of not attracting the attention of the murderer. If the recent victim was killed through food poisoning, they would be more careful about not taking their attention off their food and sit at a distance from everyone else to keep their chances of being food poisoned low, and making it hard to poison someone again. If too many people are killed, the number of students will obviously drop. Eventually, teachers and students' parents will worry about the insecurity of the school, and students and teachers will leave, including Senpai, where he(/she) will leave the town (and it will be game over).
Also, the classes should be better. Take the game "Bully: Scholarship Edition" for example. In the classes you take, you do small minigames that determine your performance in class based on your performance in the minigame. Classes would be much better like that.
Maybe implement a jumping feature, but make it like the Legend of Zelda jumping, climbing, etc.
Add more students to the school, a principal, janitors, visitors, etc.
You should consider some of the advice in the comments. Pretty cool ideas. But don't take it overboard. Don't add anything TOO crazy to this game.
Plus, good job for taking this game
Laura - 9 years ago
I think that open-world would make the game way more interesting and engaging. However, I don't think you should be able to kill rivals outside of school. That would just make the game easier, and take away the focus of the school. Maybe it would be too risky for yandere-chan to kill the girls outside of school. If there were ways of killing outside of school, you'd have to make them really tricky to get away with.
It would be cool to stalk your rivals and senpai, maybe even sneak into their houses and discover ways to blackmail them. There could be little shops were you can buy weapons for school, or a laundromat to wash bloody uniforms. It really doesn't have to be a huge open-world, but I think it would be way better then just having different places you can go to from a drop menu.
Tseng - 9 years ago
I think you need to focus on finishing all the aspect of the school first, then think about add some small town to it, because you probably gonna leave the school at half work if you begin doing a small town now.
Crisy - 9 years ago
I really think the game should be based more around the highschool but also have a small neighbor hood to walk around. Maybe Yandere-chan could have a friend that help her hide bodies or do favours for her. I think Info-chan should be an actual character in the game, maybe some really old pedo character, that would be hilarious! Also a cooking room would be cool where you could like boil water and kill your rivals with it aswell as be the place where you could find the knife. There should be a welder club where the furnace could be located to dispose of corpses. A janitor would pose a challenge for Yandere-chan if there was one in the game but you can't have a janitor without a janitor closet, that could be used to store the mops. Maybe a school boiler room, it could provide an enviroment for killing and hold some murder weapons. Lastley a school plaza would be very cool and morbid actions you could take when kidnapping rivals like maybe making them eat and drink out of dog bowls...
TLMachine - 9 years ago
Personally I love the original idea of stalking a sempai and ruining their love life. So long as you keep that as the main goal, I think it would be great to add at least a few new environments (though a whole town would be amazing). It would add more depth to Yandere-chan since she can do other activities/side-quests, collect useful items for her schemes, or perhaps interact with students and others outside of class which can be information gathering or just for fun. The neighborhoods she lives/walks around in and the people she is acquainted with outside of school could also give us better insight into her life/backstory if we wanted to understand Yandere-chan a bit more as a character.
In the small town more npc, and small mission(Raise or lower the renown and get cool weapons)
lanrel - 9 years ago
Akiba's Trip
This game is a good reference!
Sara - 9 years ago
I think that yandere simulator could have a small town, because there she can buy blackmails, weapons, etc, and buy drugs to put in lockers of her rivals. She can stalk senpai or her rivals to kill them in other locals, not only in the school, and should build a pool in school, to kill the rivals drowned there. I think that is cool if yandere chan see her rivals making wrong things in the town or in their houses throught stalking to get a blackmail, or post pantyshots in internet, and if have some beauty salon, she can be more beautiful and attract senpai or others students too. The things that she can buy should be pay with money and pantyshots, like some items she can only buy with money and others with pantyshots, and make a way to get money, like pantyshots, kill people, make half-period jobs, etc. And find some boyfriend that isn't in the same school to her rivals too.
I think that the game will be more interesting with it, and will have too much ways to dispose of her rivals. It will better in that way, and i prefer play a very implemented game, even it does take longer, i think that will be a very cool game!
worriedwizard - 9 years ago
compromise.
I think that one should be able to also visit places like a shop to purchase "upgrades" weapons or even panties. Also it would be nice to have some "events" such as a typical beach event, where the school goes to the beach for leisure. But i think adding a whole world really doesnt add to the expierience of yandere sim. Lastly if you want to give the feeling of an open world you can insert some outside minigames such as having to get home with a body in a suitcase minigame.
Yandere1 - 9 years ago
Stick to the school world only. A pure school environment is more true to the original Yandere theme, having a small town could dilute the obsessive feel and give you less time to polish the school details. Besides, there would be little time in a school day to properly explore the town whilst attending classes and getting good rep with students e.t.c. In some of the best animes they barely venture outside anyway!
*A boarding school with dorms would be cool*
thehcx - 9 years ago
I'm not against the open would idea, but i think a compromised would be better. I feel like an open world would make it far too easy to murder/dispose someone without any real effort other than running up and stabbing them just because no one else is around or close enough. THIS WOULD BE BORING and would only accomplish what it was trying to avoid. However, if you can prevent players from just stabbing people as they enter/leave their homes or along isolated parts of they're pathfinding then yes an open world would be interesting.
TL;DR I just don't know how you could keep the game from getting EASIER and therefore BORING in a open world.
If open, then I suggest shops and the like, can also be purchased kill supplies, directly on the school ground feel strange. Even workload surge, yeah I hope you do a good job and support Johnson simulator sickness, thank you.
omar - 9 years ago
I think I would like it to be just with the deaths adding more sloppy deaths to it.
bokunopico - 9 years ago
kickstarter
Syo! - 9 years ago
I think you should concentrate on making many option on Yandere-chan's way of eliminating the rival girls, instead of making an open world. If this game is successful and you make money from it, then you go ahead and make "Yandere Simulator 2" with open world.
Latvia - 9 years ago
I don't think it should be "open world" exactly, but you should compromise a little on it. Add more environments to the school, more buildings on campus and the like. For example, a building for a pool, track field, or a small neighbourhood outside. (so Yandere-Chan stalk Senpai or rivals home) That way, it will add a lot more opportunities to the game, and add replay value to the game, while not overdoing it.
Making Yandere Simulator an open world game would be pretty nice, but it would only distract from the original purpose of the game in my opinion, not to mention push the release date back. Though adding a DLC option to expand the world after the game release would be a good idea, too.
Thanks for reading and I apologise for bad english. c:
J - 9 years ago
You may want to consider adding the town in a future expansion, maybe. Having an environment that allows you to stalk Senpai or one of your rivals at home, for example, could lead to some interesting gameplay. Also, access to the town could allow your character the opportunity to purchase/find contraband outside of school grounds, allowing for easier poisonings/murders/blackmails at the cost of money/sleep/study time.
Carl - 9 years ago
Look at stuff like the later Sakura Taisen and Persona games. They give you several areas to walk around in, but don't try to link all these areas up with a bunch of nothing. People aren't going to have a problem selecting where to go from a menu as long as there's stuff to do.
coyuseo - 9 years ago
How about finishing the game just with the school, and adding some FREE DLC (like a town-dlc) from time to time?
m3gan - 9 years ago
i think its better if he makes a small town so yonder can stalk senpai and the girls that have a crush on him, so she could kill them in an alley
Banana Pants - 9 years ago
Compromising would probably be for the best. I'm imagining smaller hub areas much like in Persona, so that you don't have to waste so much time and effort in a full open world. I'd just hate to see you get burnt out on this project.
CrossZX - 9 years ago
Hmm maybe just release the school only version first, and then continue to work on the game and release the town later. That way you could use the money from the initial game sales to implement new features
CJ - 9 years ago
I think you should work on the game as it is, but then, when the game is officially released, do an update later on that includes a new area, like a town.
Skylar - 9 years ago
U should maybe add just a tiny little town, but not much. Maybe add a shop where you can buy your lunch? Also, there should be a swimming pool in the gym! It would be so cool! And maybe add weekends, too. Just so that we have a chance to kind of roam around. Since, the game is based on going to school during the weekdays. And maybe a cafeteria? Maybe a coffee shop for the mornings? Maybe a student allowance? Idk, just some ideas! And maybe a principals office, too. Idk, I'm just thinking about what schools usually have. We don't have a pool in my school, but I noticed that some schools do. OOH! And maybe after school sports team practice or something?
Anon - 9 years ago
DLC!
Dynamic weather!
homura - 9 years ago
An open world is a BOLD idea. It might work out perfectly or ends up in miserable mess, the odds are even. I would like dev himself to judge if he or his potential hired team could handle this. Otherwise keep things a bit conservative and stick to original plan isn't that bad, it might be proven finally.
Development of the town, I think this is not a "necessary" function.
If you are worried about a scene single issue, it can be designed to choose to change the level of the sample into the scene.
Such as "Tenchu Red", it is not completely open world, but you can switch between multiple scenes.
Apply to "Yandere Simulator", then, is to the gate, there will be the option for you to which areas, such as fast food restaurants, parks, streets, re-use specific local conditions (such as on the streets, the people pushed to the class on the road ... ), so that both can enrich the game does not have to save some money.
--------------------------------------------------------------------------
And how do you know where Valentine would go, you can gather intelligence at school.
A: "We go to fast food restaurants today do homework now."
And or
B: "seniors, how we walk in the park?"
------------------------------------------------------------------
Uh ... metaphor, like this:
口-----口-----口-----口----口
﹂口----口---口
﹂口
Each "口" is a small scene, so what?
----------------------------------------------
I hope these will help you
Amber - 9 years ago
have a open world is a good idea! Because that can do something if the game have a open world .
((ex Increase students family background . make more accident > open world can for students on aftershcool have a more chance can Snitch for Yandere chen
but that is my Suggest hope you can make it! :)
Anissa - 9 years ago
It'd be cool to compromise the game for more environments. To be honest, I thought a town was a great idea because of how the outdated intro looked it showed yandere-chan and the environment looked so nice and well created that I thought that's how it was going to look once it was done. I wish I could help with it.
I do not know how you feel , but the town is not on the number of transactions may increase the strange task , and may be delayed confession term problems. ( I express the idea of compromise look , because the town seems to be many things )
Jezabeel - 9 years ago
An open world sound like a great idea! But it doesn't have to be as big as one in Natsuiro highschool or gta.
It can be a small neighborhood with the houses of other students and yandere-chan's own house with a backyard to bury her rivals in. With an open world there can be more ways for yandere-chan to eliminate her rivals like pushing them on the middle of the road then getting hit by a car. She can stalk senpai outside of school and learn her rival's weaknesses while stalking them even outside of school grounds. Other than just houses you could put a park where yandere-chan can stalk people, a hardware store where she can buy sharp tools to kill her rival, a laundromat where she can wash her bloody uniform. Another thing is that yandere-chan should have her own locker where she can hide weapons, poison, bloody uniforms, etc.
Me - 9 years ago
AND OPEN WORLD IS PERFECT. I agree with it. There's a lot of things you can do like.. maybe Yandere-chan can learn some new info about her rival. Or maybe unlock some new killing style. Or stalk senpai.
kepler57 - 9 years ago
What I would like to further expand on my yes vote was so that if it where to be an open world, it could work is the game´s scope is to better show the life of a yandere highscholer. Showing the daily life but also showing the day to day acts in the perspective of a yandere girl. Such as her interacting with others.
But if the game is to be centered around her school life, it is best for the game to have different enviroments in the school, and keep it like that. It is better to work on a greatly designed school with different locations inside of it, than a generic small town and a normal sized school.
I hope it help :)
Cement - 9 years ago
I agree with the compromise option, but I think that you didn't take the compromise far enough. You could do the original scope, release that, then release more environments later. Of course, that's a great way to make yourself and everyone else insane, but I'm suggesting a limiting of scope then add more as you feel ready.
Delta - 9 years ago
I voted yes but for some reason it changed it to no and I didn't notice until after I had pressed vote
Bebe - 9 years ago
It would be cool to be able to spy on senpai when hes sleeping, showering, when hes in his house or at a store!!! basically a way to stalk him further. or maybe when hes on a date with another girl...... and it would give more places to kill and hide bodies :) it would keep people interested in playing!!!!!
A Human Being - 9 years ago
If there was a town, there could be more ways to murder people and this time outside of the school. There should be a set time where it makes you go back to the house, though, just so you can't murder everyone in one day.
Roy - 9 years ago
Make it so whenever you exit a location, you're taken to a 2D town map where you can chose where to go, and only important (smaller than a whole town) locations are on it. I don't see why the game needs an entire town, especially considering it'll never get released if that's the plan.
Breanna - 9 years ago
I would gladly wait and pay for it on steam! Ahh! I wanna voice act for you so bad!!
BenjaminLOOLomg - 9 years ago
It just needs more envirements and a bigger school.
Pankolos - 9 years ago
I don´t mind waiting longer for the game but I think a open world would take to much resources to create. I think you should make a compromise. Enlarge the schoolbuildings/ schoolground and add some locations in the town which can be accessible by a menu like a mall, a park/wood and some houses for rivals. So that you can call someone to the park and murder or spy on them.
Keep going, I believe in you
Hannah Henson - 9 years ago
I really like the idea, but I only think it would be useful if it could be properly implemented. I'm thinking stuff along the lines of Shenmue here, which would probably be hard to implement -- a small town where characters all have their own set routines each day of the week.
If a town was made, I would want and hope we could use it to our advantage of the gameplay. Maybe one of the rivals loves coffee, and goes to the same cafe every day after school. You should maybe use that to your advantage? And it could also be part of an earlier mechanic I believe you mentioned, which was going to girl's houses. Maybe you can knock on the physical door, and she'll invite you in only if you're close friends, or came by when she requested you to? Or you could follow them and sneak into their house...
Of course, doing it this way adds a lot of complexity beyond just models, textures, animation and voices...
KittenexMachina - 9 years ago
Could you make the classmates have little siblings or have another school so you can ask people to do things for you or even school rivalry?Or lunch could have students go into town and eat lunch at a certain spot and have to be back at school or you'll get in trouble for not being on school grounds. Or be able to mail students stuff like notes or bombs. You could even push rivals in front of cars to eliminate them. And NPCs could recognize you and ask you why aren't you in class. Yeah, have a police officer roam the streets.
Or maybe have a sports team playing in the gym after school and a coach. Maybe during games, you can use Poisoning or take someone's inhaler. Or maybe you could earn money to buy food or objects to affect your gameplay? A police station and hospital could be cool. Maybe you could go to the hardware store to buy maybe industrial stuff like gas to pour on houses and schools to set them on fire? Maybe even try to leave clues so people think it's a local criminal committing Yandere crimes. And when the school environment gets really messed up, no one can leave the campus.
Sorry if this is a lot. I think of stuff as I'm writing. But yeah, an environment that will only affect your gameplay would be nice. And add limiting factors to when or where you can go depending on your gameplay. Unneccesary things like people walking around and random buildings don't have to be there, right?
Anyomous - 9 years ago
Yes open world because the you could discover personal secrets on your rival, and use it against her.
Hey - 9 years ago
I think people will be more focused on stalking/shopping on town than killing at school :/ maybe you can add senpai's house and rival's house. If yandere-chan stalks senpai, she should do it at night because at day he would discover her. (Really bad english)
Vitezen - 9 years ago
A small town isn't necessary. Just add more features to the school, though it shouldn't be enlarged to the point that it resembles a town either. I'd say if you want if you want to include non-school options, have something like a menu that can be accessed from your home on weekends to perform certain activities, with no new models or work-intensive assets needed.
I would greatly dislike if the style of the game changed from a social stealth simulator to a school life simulator, and that would possibly affect my choice to purchase the game.
Rosewii - 9 years ago
Hi! I'm not a fan of making an open world for this game. I thing that the first priority for this game is to expand the school areas, more students/professors, and also activities after class for the students like sports. I imagine going to the gym and see students playing basketball or running on a field, like a real school.
Lhuna - 9 years ago
Yeah, Yandere Simulator would be amazing as an open-world game. Imagine if you could go around in town and find out where the other students lived and maybe kill them in their house/write a letter with a thread? And as many other has said it would be so "fun" if you could follow Senpai to his home and steal his stuff or just watch him, see if he has secrets and things like that. Also it'll be cool if the students got parents so if you sneaked into somebody's house you should avoid the parents, I guess? Also, now I'm writing about small things it would be awesome if in the town there were clothes shops (even tho you see the students in uniform) maybe a place to hide your weapons and food shops where you could go with the "friends" and hangout, talk about sleepovers/boys/movies and stuff like that. And it would be fun to get quests. But after all Yandere Sim should neither b2 open. But if we could get the backstory of Yandere in the start of the game it would be so amazing 2 ^-^
~Nobody read all that xD
Killie - 9 years ago
I think you should maybe add more environments and stuff, will really add more to the game i also suggest maybe adding a dorm? just an idea maybe you could build off of
Don't steal my senpai! - 9 years ago
I think it would be really cool to make Yandere Simulator an open-world game. It could add really awesome possibilities such as Yandere-chan stalking Senpai while he's out on a date with another girl and Yandere-chan coming along to "sort her out." It could also create an oppurtunity for us to learn a lot more about Yandere-chan's perosnal life, such as the environment around her school and possibly where her parents are and why they allow her to kidnap girls and leave them in their house! *attempted joke* But on a serious note, I think many people would be willing to wait a little longer to see the game bloom into something amazing... go for it! :)
Derek - 9 years ago
An open world would allow us to gain more information about a particular character such as where they live, their family, and friends. This information could be used to possibly manipulate the character into doing something such as committing suicide at the lose of their father or being taken out of school because their house burned down. It may even be possible to create an entire world where the whole town absolutely despises a character or a rival in the game because of the events Yandere-chan has manipulated in her favor (hiring a gang of thugs to go and wreck a party). The open world could also allow us to have sort of, mini-games to gain reputation or learn new abilities like stalking Senpai, which would give the ability to slide and take photos.
ChiseKirie - 9 years ago
what? I always thought it will take place in a small town, cause like in the trailer we can stalk senpai from holiday to schoolday ^_^ I'd save my money for this~
Drop That Hero - 9 years ago
Even when not at school it could be about murder. Maybe Yandere has to ruin a date Senpai and another girl go on. Hmmmmmmmmm.
YandereFanBoy - 9 years ago
Btw i really hope that the game remains free
YandereFanBoy - 9 years ago
I seriously dont care how much it takes to make the game! It could take a year but it would worth the wait. It is the best game i've ever played :)
Open-world is nice and all. It also promotes a kind of realism to Yandere Sim.
Imagine having to buy tools to kill the bitch with, or to buy a body bag / gloves to dispose of the mess you've made. You'll cycle down to the hardware store, say you want to buy a safari bed for camping, then you use the pouch as a body bag. It is a cleaner, alternative approach to stuffing your victim inside of a guitar case, no?
Better yet, if you want to harass the bitch who breathes the same air your senpai does, you can cycle to her house late in the night and fling a bottle of ketchup at her window. That'll show her not to seduce your beloved senpai, that whorish vixen. It also opens up a new method of achieving victory - Submission / Intimidation.
You'll do these nasty things behind her back, then when you're at school you console the "friend" and she opens up to you. This may also open up some new possibilities in terms of the favors you can ask from the NPCs, for example asking her to deliver a package laced with anthrax so she unsuspectingly takes the fall in your stead. Or, you can continually do it without interacting with her at school, which eventually she will snap and turn paranoid from the pressure and she reduces her own reputation by herself.
... Potential mechanics aside, the amount of money you need to get your hands on tools like those would cost quite a bit, and it promotes the usage of Info-chan even more - Doing part-time jobs like shooting pics for companies, or winning in competitions held by the school to get discount coupons for the market (and thereby increasing Yandere-chan's remainder budget by a good bit.
If you meticulously include all these little details needed to become a Yandere, it all adds up to the realism of the game. After all, a chainsaw / katana's not just going to lie on the ground conveniently for you to use at any time. I think the game should make the player feel as (sexually...?) frustrated as Yandere-chan is, how killing the bitch is an easy task anyone can do but killing her without witnesses is another thing altogether.
If you're afraid of complicating the game too much, don't worry about it too much - The experience of being a high schooler with an obstinate crush on your senpai is enough to really let your patrons understand Yandere-chan. In exchange, reduce the number of targets you have to eliminate each game so you have the time to fully explore these contents.
It also promotes peaceful resolutions - It encourages the player to rid her rivals with more peaceful methods if and where possible. Killing someone should be an absolute last resort, and the budget Yandere-chan possesses needs to be a very clear message of that.
I'd like to see more of Yandere-chan. And, well...
... If you'd like someone to consult, you can always message me. I'm only a budding writer, but I'd like to help and contribute to the game to the best of my ability.
some guy - 9 years ago
As someone who would have been fine with staying in the kingdom throughout the entire runtime of radiata Stories, I can't say no enough times to adequately express how much of a bad idea this is. You're one dude making a god-frickin' game. Make the school a diverse, lively, unique, and big enough environment with enough types of NPCs to sustain the game sure, but for god sake, don't put an open world in a hitman-isk game. It's not necessary and like you stated, it's a frick ton of effort that will be put into a feature that will have minimal if any impact on the core gameplay.
This isn't GTA. What got people interested in your game was the promise of being sam fisher, a master manipulator, and stone-harden killer all in the same skirt. Not bike riding in the sunset.
Astar - 9 years ago
Hello. I believe Yandere Simulator should have a small town to have access to because it could provide homes for the NPCs (So they wont vanish out of thin air, as you mentioned.) but also so you can follow any competition you have for Senpai home. Stalking them, is what I mean. Learn their habits, secrets, ect so you can either kill the girl off or gossip about her (I am aware this is already a feature, but I feel as though the 'staling the competition' thing could add onto it) to ruin her reputation.
It'd also be neat if there was a store in the town where different things could be sold that could be useful to you. The catch would be that the items could be normal household items so you aren't suspicious and such (Like rat poison for the poisoning event or something).
Another nice feature for the in-game town (if added) would be that cherry blossom tree mentioned after you finish the week. I am aware there is one behind the school, but I think it'd be a lot nicer if, when you have finished the game, Yandere-chan confessed to Senpai under that cherry blossom tree in a local park.
I know that my ideas might not be what you were imagining for Yandere Simulator, but I hope you at least consider these suggestions I think would be nice to see in-game.
gab gomez - 9 years ago
My gmail .... giann825@gmail.com..... thanks
gab gomez - 9 years ago
Yes....... i think you should expand the game and make it a open world and still kill people outside of school..... hahahahaha.... it would ba nice if you can kill pedestrians too....... hahahahahah... please if you would reply.... reply on my gmail... THANKS.. BTW ...i love the game
Alice Page - 9 years ago
Me and my friends think wait more time to take a game become more fun is ok. Do not just want the game finish eariy then just then it not very fun at all. All of us will be with you, Never Give Up!
Indie games are defined by their limitations, and effective, creative ways of working with or around them. Focusing on this limitations and finding ways to use them to your advantage will be critical to addressing your concerns that the environment might become stale or boring.
Expanding the scope of the game isn't necessarily a bad idea, but I think that you could benefit a lot from focusing on something that isn't too ambitious to start out. If you can make a fun, resource-efficient game that can sell decently well, you'll have the means to fulfill your vision of the game - either as an expanded re-release of the game or as a sequel of some kind.
I want to see this game become everything you want it to be. But that's a process, and I think you will find a way to make it all worth the wait.
Its your game. Make it how you want it to be. Don't let them waste all your time and money on something unnecessary. If you want it be open world then do that, but don't get pressured into doing something you don't want to do. Fun game BTW.
Well, I think that if you want to make a more extense game is necesary to have more to do, rather than kill everone all the freaking time. As you said, the people will may be bored after repeating the same thing over and over. The open world mechanic seems interesting but I don't feel that is necesary, adding more environments IS necesary, It doesn't have to be a open world. For example, like the Persona's franchise. Those games aren't open world in the more strict sense of the word, but have diferent environmets that are not in the same place and are conected by a map (like Inaba from Persona 4). And with this you can make a plot, and I think that maybe the work won't be THAT extremely hard (well... I think. Is only a guessing from a don't know nothing about game programing or game desing guy) But, at the end of the line you are the one that make the decision about your art. Cheers from Colombia man!
BTW, sorry if my english is bad :p
Да! (It's "Yes!" from Russia.)
Focus on the main game first, expand as needed if needed.This doesn't need to be GTA.
I think the better compromise would be to finish the game as originally envisioned, then make the open world as an expansion (sequel?). Also be sure to make the included content to able to expand what Yandere-Chan is capable of doing by having each location open up new scenarios and combinations of tools.
Perhaps instead of a completely open world, or town, why not just a neighborhood around the school where you can follow other students home and get some more secrets from them.
It could also be a good way to spy on other students and find dirt on them
This could be pretty cool. It would offer more places to kill people, or dispose of a body. It could be a way to build up popularity points by hanging out with other students after school while destroying other student's reputations by gossiping about them. It could be a way to introduce money into the game by having townspeople give you quests, and then you use that money to buy certain things that you would need to get rid of other students. It would also be kind of funny to have a mini-game where you have to follow senpai around after school without getting caught. You could get bonus points if you pick up anything he drops, or throws away..and then you can add that to your senpai shrine!
i think you should be able to go to the town only on weekends, i mean, in real life, scool usualy ends on weekends and starts on monday
you should make it an option on yandere simulator on school day to go truant and just simply go to town on weekends
I think open world would be amazing. My thought would be to be able to walk to the main characters house, maybe some shops that sell items that could be used to kill npcs. Also maybe implement a lunch room, and the option to eat food. Cops could also be npcs in game that can punish you just like teachers can. This is just some ideas, and I could probably think of some more if you like these.
i would love to see open world, like just for a very small village around the campus, like a suburb of a bigger city thats kind of off limits to the player. though i think the core elements of the game should be whats focused on, perhaps adding a town as an expansion. make things to make the campus itself feel more alive, besides even as controversial as the game is in some circles the simple fact is its not really somthing thats been done before to any real extent. im sure some minor elements have been touched on in some games before. however if you wanted to id volunteer to be some creepy shopkeeper or somthing that helps Yandere-chan in some way.
Another idea for a cool mechanic would be to add an interogation thing, for questioning the people you kidnap for useful information or even at the end of the day when the police do their investigation if some crime has occured. depending on how major of a suspect you are you have a way of talking your way out of it, through dialogue options, coercion or bribery. actually i wouldnt mind voicing a cop or a crooked security guard who could be persuaded to look the other way.
I don't think open-world is a good idea, this is not an exploration game and as such I voted for a compromise of different environments. Free-roaming may greatly change the focus of the game and when you're channelling your resources to this unimportant feature, your main vision of the game gets less developed. Remember that this is Yandere Simulator, not a high-school life or even a normal student simulator. It's unlike Yandere-chan to roam around and do whatever she wants instead of stalking and being hidden from Senpai.
Yandere Simulator to me, should be objective-based and there should be no going here and there taking up sidequests, mass-murdering civilians, etc. Yandere-chan has an aim, and we are here to help her achieve that. There may be some other places she needs to go to besides school, and it will almost always have something to do with Senpai. That is the concept which attracts the most people, that is how you've got so much attention, so don't deviate from this! Never implement features which allow your players to become less Yandere.
For me the perfect setting would be that you don't have to keep the killings around the school, but the whole town, you could invite your rival to somewhere to hang out when you get close enough with her, place a trap and kill her. Honestly i'd love that so much. Keeping it around the school would get kind of boring, you need a lot of different ways to kill to make the game more interesting.
Yes! Make it an open-world, but you don't really need that many places tbh. A town would be great, but I believe the crucial options would be senpai's house, your rival's house and (more of) your own. It would also be fun to be able to get extra points(?) for doing stuff outside of school, like maybe stalk senpai to the mall or arcade hall where you have more creative ways of killing or threatening your rivals. Or even blackmailing others for favors on and off school time. And judging on how anime themed it is a beach should be an option too.
-i think a small town would be ideal but don't make it become irrelevant to the game
I think that's the answer
most people are going to want a large game because they dont understand the undertaking.
more places to run around is not going to make the game more fun, more things to do and experiment with will make Yandere Simulator a game people will keep coming back to.
I think part of the appeal for me with this game is that it ISN'T open world. Yandere chan doesn't care about what's out there--she only cares about Senpai and what he associates with. To her nothing else even exists.
So personally I think a few options of places to go would be fine (like, chosen from a map menu thing when you leave school), but definitely not a whole city. Just simple one building locations to spy on people and acquire blackmail material. I go into some ideas here https://www.reddit.com/r/yandere_simulator/comments/3bqa9z/lets_examine_natsuiro_high_school/cspk7s7 , but I want to keep this comment short so I'll leave it at "the game is best when focused on Senpai."
i think a small town would be ideal but dont make it become irrelvant to the game. all the accessible building in the town should have some beneficial factor in the game. like you could have a weapon store or a item shop where you can buy a bow for your hair and when you go to school it would boost your rep. also have all the houses of the victims. maybe a hair salon to change you hair instead of a press of a button.
I have agree with other people comments making the game open world or not quite.. but its kind of too hard to make and takes a lot of time. you might get so tired (Bad English sowi) well im looking forward to your plans keep up the hardwork toodles* (^.^)/.
Selena- 2 days ago
I have a suggestion I hope you read my comment I think you should make it a open world game yes it will take time but it will be worth it but you should make it still the main idea of the story that a girl is in love with her Senpai and she is going to kill anybody or whoever she needs to make her goal complete but the open world will be also a good part of that you can follow Senpi home or any other person that you're suspicious of and also taking pictures instead of sending them through email you can go to the girls house that you're sending them to show her the photos so you have more things to do in the open world and you can also talk to people and have more options as in finding out things about Senpai asking other people that you see that talk to him you want to know what they were talking about or more information about Senpi but for them to tell you you have to do what they want you to do you might have to go out in the open world and do what they ask you to do and they give you the details of how to do it and for the weapons you should make it where the weapons are hidden and you have to find them or you can buy them in stores now I think you should make the week longer instead of just 5 days of completing your goal like for Saturday and Sunday since those will be days where you don't go to school you can either go to Senpis house and find out what he's doing over the weekend or anybody else you need to that is a suspicion to you about your Senpai or you can have a job and make money pay people to do things for you like take pictures of the girls panties and send them to you to go to the girls house or you can make it optional where you can send them or you can just go to a girls house just for the fun of it and the main idea for the panties is so they'll pay her even though you're making money to pay other people but its just for fun you can also use the money for other reasons and you need that money not to pay her but to do other things so you have underwear shots so they'll pay her you should make it more harder to kill people and really make It detailed you should make it where you have parents and you live a normal life just like Sims 4 or Sims 3 or any of the sims but not like that what I mean is like you have your life and everything but its only you go home you go to school you can go around places but your main idea Is to win your senpai you have parents and they can ask you about your day and things like that and if people are going missing in school cause you killed them you should make it like cops will come to school and be walking around and investigating instead of when you leave school and go home it says cops investigated and If u get away with It cops will be suspicious but won't be at school you should make it when you're in school cops will be there & walk around & investigate and they can question you questions and if you say the wrong thing you can give away information that you probably did it and looks suspicious and talking to students if you would commit a murder you can act like suspicious and everything and they can tell the teacher you're acting weird and the teacher can talk to you like that I hope that you read my comment and think about it I really want this game to be very detailed I want It be a very good game I really like this game I play this all the time and it's not even a full version it's only 9% done and I play it and I love it and as I play it I have so many ideas you can do for it but I most likely won't get any of my ideas in the game maybe depending on how your feeling about it or if you even read it which I hope you do because you don't know how bad I've been just thinking about this I wish
to be completely honest you said that it may make the game boring if not an open world, i dont think that it would be bad to have an open world but if you make it i would make it quite small and include shops where you can get gossip and information but also make it very hard to kill outside of school. because its so small you should not be able to kill someone unless you have a lot of information about them. For example: you would need to know where they live at, what route they normally take and you would have to know when shop keepers and other npc's would be away at lunch or arrange for them to leave so you could kill your target. this way it requires a lot more time to kill someone outside of school. but i also think you should make them much harder to kill. they should be able to fight back if they see you with a weapon or run away from you. that way it becomes much harder to kill and requires more information. also students should be able to "tell" the police if they saw you commite a murder. this way the game stay hard to "beat" and makes people really have to try to win. because right now its very easy to get away with murder even if someone saw you. also their line of sight should be increased so it makes it harder to like drag bodies passed people. you should as well make them turn around or look around some times or go talk to other people, just overall make it more realistic as this is a simulator. but i dont think the open world idea is nessarsary, but you should defenetely make more environments in the school grounds at least. keep up the good world :)
I think that the best option would be adding more enviorments to the game,but to let it focused on a school.
The only thing about the place in wich yandere sim takes place, id like it to be bigger, have alot of places where you can do stuff (some of the comments reffer to school restaurants) i would say a swimming pool would suffice too.
There are many locations that i want in yandere sim.
Id love to see alot more killing options in the game too.
You should try releasing it on steam too! if you'd do that, you'd have alot of preorders,i assure you.
Plus id love to buy your game from steam, me and my friends would buy it + you could give acces to workshop 4 your game!
The steam workshop is a thing that would let the community extend the hours of the gameplay with mods, maps and many others.
Also, multiplayer would be awesome! To have a yandere friend that is obsessed over another boy,wich could help you reach ur goals too! ....or just mess around with xD
Looking forward to buy Yandere sim!
You don't necessarily need a town as big as in Natsuiro, as it would take a lot of time and money, and might make you lose interest in potential features. A lot of schools have restaurants, small businesses nearby, you could make it so there is 1 street with businesses like that, and further streets are blocked for construction or something like that.
If you need a school festival, you can make it so after say 10 hours of game time, it switches instance to the school festival instance. The closer you get to the festival, the more teachers and students talk about it.
https://youtu.be/IKaBL2Di-88
mabe you can see the comment in this transform viedo, there is lots of idea in it.
I think if you make it an open world game, you will water the game down with stuff that is unrelated to the core of the game, Maybe you can add a menu that allows you to go to other locations instead (arcade, mall, ect) Persona 3 and 4 simulate an open world this way. This way you can make the world bigger without allowing feature creep to take over your game.
I think by adding a small town to Yandere simulator would make it a very interesting game. Of course, the main goal is about killing rivals and silently loving Senpai, but think about it, experiencing the life of a dangerous teenager in a very wide interactive environment-- That's a hell yes for me. It might be too much to ask, but I honestly think it would make Yandere sim more fun than it already is :D
To make Yandere Sim the ultimate realistic Senpai focused game, there needs to be a small town. Just like in real life, the world in Yandere simulator needs to be complex. Of course, I only support the small town idea if it creates more methods of killing rivals. For example, each student can have a house which they walk home to. Yandere-chan can figure out more of their secrets and they will be more vulnerable. Or if there was a Police station, Yandere-chan can sabotage their vehicles or telephone lines so they respond slower to reports of murder.
I'd go for the compromise of adding more environments but only as related to senpai like adding a mall and mini game's or activities like: stalking senpai while hes on a date or out with friends, frame someone for shoplifting, picking out a gift for senpai's birthday, social sabotage of rivals, and collecting info/blackmail about rivals. other then a mall you could add senpai's house and make a very risky activity of collecting more 'treasure' for your shrine. The main reason why I'm against making it true open world is that the main character is a yandere her entire world revolves around senpai. while its true this restricts activities its closer to how 'I' imagine a yandere and as long as your creative there is a near infinite number of yandere/stalker like activities that could be added to the game. well that's my two cents although reading some of the comments adding some school events and some sort of shop system is in character (e.g. stealing parents money to buy high powered camera :) )
YanSim is based on a SOL anime or incorporates SOL qualities into it, right?
Well, a basic SOL needs a couple things: A school, a summer festival (absolutely needs a town), a beach session (a school beach trip also works), a end of year/new year shrine session (needs a shrine on top of a hill), and the school festival (which requires clubs and clubrooms. Maybe this could be incorporated. Keep in mind that Japanese school systems allow for after school club activities, Yan-chan can murder any stragglers or early comers in clubrooms or simply join a club to figure how to murder someone within.)
With this logic if the game were to be a true simulator then you absolutely need a town. This means you absolutely need help. Work on the town shouldn't subtract from the school however, it still needs to have a subterfuge feel.
I like the fact that yandere simulator is about murdering for your senpia ,but if you make a open world it will be better. I think if you make a open world for yandere simulator , it should still be about stalking and mudering at school because it won't be a true yandere simulator without muder
I think Yandere Simulator should be more open. So you can stalk, Blackmail, and ease drop into conversations to help the player also maybe add places where Yandere-Chan can calm down after a kill. Buy weapons. And take more pantie shots. I think that a more open lay out is a good idea but don't make it so big you can't explore the whole thing in time.
I personally think the game is much better off NOT being open world. It dilutes the focus too much. Perhaps adding a few more environments would be cool––offer different locations and methods to murder rivals, dispose of bodies, kidnaps students, and hold students captive––but i also don't think it's really necessary. Based on what's been updated and revealed about the future or Yandere Sim, there's already a lot to do that adds plenty of replay value. What could a town area really offer that'd make me care about visiting?
I'm one of those gamers who likes to see every path, method, and ending I have the patience to earn. The challenges would keep me plenty busy! But having to go from location to location just seems like it'd be too much effort. What could I do in other environments that I couldn't just do in the school? I suppose a lot of other gamers are more impressed by scope, but as long as there are a lot of things I CAN do––without the burden of there being too many things I HAVE TO do––I'd be more willing to sink a lot of hours into the game. Perhaps making the activities in other locations optional will make things easier, but even then I'd probably find myself just getting distracted.
If anything, the kind of areas I wouldn't mind dealing with outside of the school or home would be other students houses (where you could build "friendships" to improve your reputation, spy on and sabotage that student, etc.), shops (where you could purchase those special panties, skins, maybe even tools to use in your schemes), and perhaps different places to murder and hide bodies, or store kidnapped victims. Anything else, like quests from civilian NPCs or w/e would just be kind of convoluted. Again, there isn't a lot that you wouldn't be able to do in the school or at home already.
Like you said, Yandere Sim is just a game about a psycho girl sabotaging this random dudes social life while he doesn't even know she exists. I think that's enough for a really interesting game that'd I'd want to play over and over.
Yandere sim should have environment ,environments that you can only get certain things from and @Mena Raccoon I totally agree
I Believe that Yandere sim should have places but not an open world maybe like the mall, senpai's house, rival's house, and a hangout place. maybe Yandere sim should have another game and make that an open world also Yandere should have a best friend or sibling and helps her with her kills
I honestly think that it should be a mix. Every Yandere I have seen has advanced the story in different places such as the local hangout, senpai's house, school, the mall ect. so having more than one environment is a good idea, but an open world would give me the desire to explore. That does not seem to be the focus of the game what so ever as I don't think hidden treeasures, npc interactions, and discovering all of the places are important and in fact would get in the way unless the school becomes more open in which finding killing spots and weapons would be a bit more interesting. Maybe something more along the lines of Yandere's house how you have the option to go to your basement or the school without actually watching her go there as a way to "teleport" to each scene.
i think killing the schoolmate at their home will be funny~
I think you should compromise by having an option on yandere chans door that is street, and from the street you can choose places to go to instead of making it open world. And I've got an idea. If a murder is discovered at akademi high school maybe police can be around town as well, to make it harder to kill rivals.
I'm not sure why you're looking into Natsuiro High School at all, nor do I understand the purpose of the panty shot system in your own game about murdering others out of jealousy. It just seems out of place, out of theme, and off-putting.
If, however, you feel that a school environment is too limiting, you could look into Persona 3's world instead for inspiration. There's a multitude of environments visitable via a hub and there's very little modeling in any of them. The environment itself is not destroyable, alterable, or expansive.
It does, however, give the illusion of a town and provide more interactive possibilities than a single time-restrictive environment could offer.
Maybe fans could create a small Town if you would add easy modification support, map maker, script writer.
Focus on the main game.
Bonus features like open-world and more content could be added per DLC later.
I think that you should eventually add a SMALL town, and maybe even other environments if felt necessary. But for now, further improve on and implement more to the current zones (Yandere-Chan's room, basement, and school) before working on the outside world. Also, allow us (people supporting the game) to have some influence on things like the layout and details of the town.
Also, you should base the male protagonist(If you get to switch genders in the full game)/female protagonist's Senpai after the protagonist that you were playing as in the Natsurio High School game. maybe even give him a non-phone camera at the start of the game, or as some gift or reward etc. somewhere through the game that has some sort of benefit that the cellphone camera doesn't have. Also, get a better uniform for the males instead of the current. Base the model off the male uniforms in the Natsurio High School game.The game also needs some story to keep the player motivated and feel immersed. things like the early videos found on your channel are perfect examples for what should be added.
The reputation feature should also be changed and be made more complex. A good idea that I've had in mind for a long time is that along with a "global reputation," each NPC in the game should have their own separate "Opinion" for you. The NPCs' opinions would influence the player's global reputation. Imagine it like this:
At the start of the school day (before class starts), you compliment people, accept/complete quests (or whatever they might be called), etc, raising their opinion towards you. After the following class period (which would be free-time for the students), the students would have talked about Yandere-Chan's actions, which will raise the global reputation (which would be something like an average of the students' opinions. If you reject/fail quests, do bad actions to students, are caught doing suspicious activity, etc, their opinion towards you will lower and they will gossip during free-time/after school, lowering your global reputation. If you commit murder, mop up blood, etc in front of a student/students, their opinion on you and your global reputation will drop dramatically, and the students and school staff would become more suspicious of you, keep their distance from you, become less social with you, etc. The global reputation would also influence the opinion of the students and school staff for good and bad actions, especially in these situations:
If you get successfully away with murder, the students and staff would notice the absence of a person at the school/learn that the murder took place and slightly lower your opinion. They will keep away from each other and not be as social with each other, because they would be cautious of not attracting the attention of the murderer. If the recent victim was killed through food poisoning, they would be more careful about not taking their attention off their food and sit at a distance from everyone else to keep their chances of being food poisoned low, and making it hard to poison someone again. If too many people are killed, the number of students will obviously drop. Eventually, teachers and students' parents will worry about the insecurity of the school, and students and teachers will leave, including Senpai, where he(/she) will leave the town (and it will be game over).
Also, the classes should be better. Take the game "Bully: Scholarship Edition" for example. In the classes you take, you do small minigames that determine your performance in class based on your performance in the minigame. Classes would be much better like that.
Maybe implement a jumping feature, but make it like the Legend of Zelda jumping, climbing, etc.
Add more students to the school, a principal, janitors, visitors, etc.
You should consider some of the advice in the comments. Pretty cool ideas. But don't take it overboard. Don't add anything TOO crazy to this game.
Plus, good job for taking this game
I think that open-world would make the game way more interesting and engaging. However, I don't think you should be able to kill rivals outside of school. That would just make the game easier, and take away the focus of the school. Maybe it would be too risky for yandere-chan to kill the girls outside of school. If there were ways of killing outside of school, you'd have to make them really tricky to get away with.
It would be cool to stalk your rivals and senpai, maybe even sneak into their houses and discover ways to blackmail them. There could be little shops were you can buy weapons for school, or a laundromat to wash bloody uniforms. It really doesn't have to be a huge open-world, but I think it would be way better then just having different places you can go to from a drop menu.
I think you need to focus on finishing all the aspect of the school first, then think about add some small town to it, because you probably gonna leave the school at half work if you begin doing a small town now.
I really think the game should be based more around the highschool but also have a small neighbor hood to walk around. Maybe Yandere-chan could have a friend that help her hide bodies or do favours for her. I think Info-chan should be an actual character in the game, maybe some really old pedo character, that would be hilarious! Also a cooking room would be cool where you could like boil water and kill your rivals with it aswell as be the place where you could find the knife. There should be a welder club where the furnace could be located to dispose of corpses. A janitor would pose a challenge for Yandere-chan if there was one in the game but you can't have a janitor without a janitor closet, that could be used to store the mops. Maybe a school boiler room, it could provide an enviroment for killing and hold some murder weapons. Lastley a school plaza would be very cool and morbid actions you could take when kidnapping rivals like maybe making them eat and drink out of dog bowls...
Personally I love the original idea of stalking a sempai and ruining their love life. So long as you keep that as the main goal, I think it would be great to add at least a few new environments (though a whole town would be amazing). It would add more depth to Yandere-chan since she can do other activities/side-quests, collect useful items for her schemes, or perhaps interact with students and others outside of class which can be information gathering or just for fun. The neighborhoods she lives/walks around in and the people she is acquainted with outside of school could also give us better insight into her life/backstory if we wanted to understand Yandere-chan a bit more as a character.
In the small town more npc, and small mission(Raise or lower the renown and get cool weapons)
Akiba's Trip
This game is a good reference!
I think that yandere simulator could have a small town, because there she can buy blackmails, weapons, etc, and buy drugs to put in lockers of her rivals. She can stalk senpai or her rivals to kill them in other locals, not only in the school, and should build a pool in school, to kill the rivals drowned there. I think that is cool if yandere chan see her rivals making wrong things in the town or in their houses throught stalking to get a blackmail, or post pantyshots in internet, and if have some beauty salon, she can be more beautiful and attract senpai or others students too. The things that she can buy should be pay with money and pantyshots, like some items she can only buy with money and others with pantyshots, and make a way to get money, like pantyshots, kill people, make half-period jobs, etc. And find some boyfriend that isn't in the same school to her rivals too.
I think that the game will be more interesting with it, and will have too much ways to dispose of her rivals. It will better in that way, and i prefer play a very implemented game, even it does take longer, i think that will be a very cool game!
compromise.
I think that one should be able to also visit places like a shop to purchase "upgrades" weapons or even panties. Also it would be nice to have some "events" such as a typical beach event, where the school goes to the beach for leisure. But i think adding a whole world really doesnt add to the expierience of yandere sim. Lastly if you want to give the feeling of an open world you can insert some outside minigames such as having to get home with a body in a suitcase minigame.
Stick to the school world only. A pure school environment is more true to the original Yandere theme, having a small town could dilute the obsessive feel and give you less time to polish the school details. Besides, there would be little time in a school day to properly explore the town whilst attending classes and getting good rep with students e.t.c. In some of the best animes they barely venture outside anyway!
*A boarding school with dorms would be cool*
I'm not against the open would idea, but i think a compromised would be better. I feel like an open world would make it far too easy to murder/dispose someone without any real effort other than running up and stabbing them just because no one else is around or close enough. THIS WOULD BE BORING and would only accomplish what it was trying to avoid. However, if you can prevent players from just stabbing people as they enter/leave their homes or along isolated parts of they're pathfinding then yes an open world would be interesting.
TL;DR I just don't know how you could keep the game from getting EASIER and therefore BORING in a open world.
If open, then I suggest shops and the like, can also be purchased kill supplies, directly on the school ground feel strange. Even workload surge, yeah I hope you do a good job and support Johnson simulator sickness, thank you.
I think I would like it to be just with the deaths adding more sloppy deaths to it.
kickstarter
I think you should concentrate on making many option on Yandere-chan's way of eliminating the rival girls, instead of making an open world. If this game is successful and you make money from it, then you go ahead and make "Yandere Simulator 2" with open world.
I don't think it should be "open world" exactly, but you should compromise a little on it. Add more environments to the school, more buildings on campus and the like. For example, a building for a pool, track field, or a small neighbourhood outside. (so Yandere-Chan stalk Senpai or rivals home) That way, it will add a lot more opportunities to the game, and add replay value to the game, while not overdoing it.
Making Yandere Simulator an open world game would be pretty nice, but it would only distract from the original purpose of the game in my opinion, not to mention push the release date back. Though adding a DLC option to expand the world after the game release would be a good idea, too.
Thanks for reading and I apologise for bad english. c:
You may want to consider adding the town in a future expansion, maybe. Having an environment that allows you to stalk Senpai or one of your rivals at home, for example, could lead to some interesting gameplay. Also, access to the town could allow your character the opportunity to purchase/find contraband outside of school grounds, allowing for easier poisonings/murders/blackmails at the cost of money/sleep/study time.
Look at stuff like the later Sakura Taisen and Persona games. They give you several areas to walk around in, but don't try to link all these areas up with a bunch of nothing. People aren't going to have a problem selecting where to go from a menu as long as there's stuff to do.
How about finishing the game just with the school, and adding some FREE DLC (like a town-dlc) from time to time?
i think its better if he makes a small town so yonder can stalk senpai and the girls that have a crush on him, so she could kill them in an alley
Compromising would probably be for the best. I'm imagining smaller hub areas much like in Persona, so that you don't have to waste so much time and effort in a full open world. I'd just hate to see you get burnt out on this project.
Hmm maybe just release the school only version first, and then continue to work on the game and release the town later. That way you could use the money from the initial game sales to implement new features
I think you should work on the game as it is, but then, when the game is officially released, do an update later on that includes a new area, like a town.
U should maybe add just a tiny little town, but not much. Maybe add a shop where you can buy your lunch? Also, there should be a swimming pool in the gym! It would be so cool! And maybe add weekends, too. Just so that we have a chance to kind of roam around. Since, the game is based on going to school during the weekdays. And maybe a cafeteria? Maybe a coffee shop for the mornings? Maybe a student allowance? Idk, just some ideas! And maybe a principals office, too. Idk, I'm just thinking about what schools usually have. We don't have a pool in my school, but I noticed that some schools do. OOH! And maybe after school sports team practice or something?
DLC!
Dynamic weather!
An open world is a BOLD idea. It might work out perfectly or ends up in miserable mess, the odds are even. I would like dev himself to judge if he or his potential hired team could handle this. Otherwise keep things a bit conservative and stick to original plan isn't that bad, it might be proven finally.
Development of the town, I think this is not a "necessary" function.
If you are worried about a scene single issue, it can be designed to choose to change the level of the sample into the scene.
Such as "Tenchu Red", it is not completely open world, but you can switch between multiple scenes.
Apply to "Yandere Simulator", then, is to the gate, there will be the option for you to which areas, such as fast food restaurants, parks, streets, re-use specific local conditions (such as on the streets, the people pushed to the class on the road ... ), so that both can enrich the game does not have to save some money.
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And how do you know where Valentine would go, you can gather intelligence at school.
A: "We go to fast food restaurants today do homework now."
And or
B: "seniors, how we walk in the park?"
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Uh ... metaphor, like this:
口-----口-----口-----口----口
﹂口----口---口
﹂口
Each "口" is a small scene, so what?
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I hope these will help you
have a open world is a good idea! Because that can do something if the game have a open world .
((ex Increase students family background . make more accident > open world can for students on aftershcool have a more chance can Snitch for Yandere chen
but that is my Suggest hope you can make it! :)
It'd be cool to compromise the game for more environments. To be honest, I thought a town was a great idea because of how the outdated intro looked it showed yandere-chan and the environment looked so nice and well created that I thought that's how it was going to look once it was done. I wish I could help with it.
I do not know how you feel , but the town is not on the number of transactions may increase the strange task , and may be delayed confession term problems. ( I express the idea of compromise look , because the town seems to be many things )
An open world sound like a great idea! But it doesn't have to be as big as one in Natsuiro highschool or gta.
It can be a small neighborhood with the houses of other students and yandere-chan's own house with a backyard to bury her rivals in. With an open world there can be more ways for yandere-chan to eliminate her rivals like pushing them on the middle of the road then getting hit by a car. She can stalk senpai outside of school and learn her rival's weaknesses while stalking them even outside of school grounds. Other than just houses you could put a park where yandere-chan can stalk people, a hardware store where she can buy sharp tools to kill her rival, a laundromat where she can wash her bloody uniform. Another thing is that yandere-chan should have her own locker where she can hide weapons, poison, bloody uniforms, etc.
AND OPEN WORLD IS PERFECT. I agree with it. There's a lot of things you can do like.. maybe Yandere-chan can learn some new info about her rival. Or maybe unlock some new killing style. Or stalk senpai.
What I would like to further expand on my yes vote was so that if it where to be an open world, it could work is the game´s scope is to better show the life of a yandere highscholer. Showing the daily life but also showing the day to day acts in the perspective of a yandere girl. Such as her interacting with others.
But if the game is to be centered around her school life, it is best for the game to have different enviroments in the school, and keep it like that. It is better to work on a greatly designed school with different locations inside of it, than a generic small town and a normal sized school.
I hope it help :)
I agree with the compromise option, but I think that you didn't take the compromise far enough. You could do the original scope, release that, then release more environments later. Of course, that's a great way to make yourself and everyone else insane, but I'm suggesting a limiting of scope then add more as you feel ready.
I voted yes but for some reason it changed it to no and I didn't notice until after I had pressed vote
It would be cool to be able to spy on senpai when hes sleeping, showering, when hes in his house or at a store!!! basically a way to stalk him further. or maybe when hes on a date with another girl...... and it would give more places to kill and hide bodies :) it would keep people interested in playing!!!!!
If there was a town, there could be more ways to murder people and this time outside of the school. There should be a set time where it makes you go back to the house, though, just so you can't murder everyone in one day.
Make it so whenever you exit a location, you're taken to a 2D town map where you can chose where to go, and only important (smaller than a whole town) locations are on it. I don't see why the game needs an entire town, especially considering it'll never get released if that's the plan.
I would gladly wait and pay for it on steam! Ahh! I wanna voice act for you so bad!!
It just needs more envirements and a bigger school.
I don´t mind waiting longer for the game but I think a open world would take to much resources to create. I think you should make a compromise. Enlarge the schoolbuildings/ schoolground and add some locations in the town which can be accessible by a menu like a mall, a park/wood and some houses for rivals. So that you can call someone to the park and murder or spy on them.
Keep going, I believe in you
I really like the idea, but I only think it would be useful if it could be properly implemented. I'm thinking stuff along the lines of Shenmue here, which would probably be hard to implement -- a small town where characters all have their own set routines each day of the week.
If a town was made, I would want and hope we could use it to our advantage of the gameplay. Maybe one of the rivals loves coffee, and goes to the same cafe every day after school. You should maybe use that to your advantage? And it could also be part of an earlier mechanic I believe you mentioned, which was going to girl's houses. Maybe you can knock on the physical door, and she'll invite you in only if you're close friends, or came by when she requested you to? Or you could follow them and sneak into their house...
Of course, doing it this way adds a lot of complexity beyond just models, textures, animation and voices...
Could you make the classmates have little siblings or have another school so you can ask people to do things for you or even school rivalry?Or lunch could have students go into town and eat lunch at a certain spot and have to be back at school or you'll get in trouble for not being on school grounds. Or be able to mail students stuff like notes or bombs. You could even push rivals in front of cars to eliminate them. And NPCs could recognize you and ask you why aren't you in class. Yeah, have a police officer roam the streets.
Or maybe have a sports team playing in the gym after school and a coach. Maybe during games, you can use Poisoning or take someone's inhaler. Or maybe you could earn money to buy food or objects to affect your gameplay? A police station and hospital could be cool. Maybe you could go to the hardware store to buy maybe industrial stuff like gas to pour on houses and schools to set them on fire? Maybe even try to leave clues so people think it's a local criminal committing Yandere crimes. And when the school environment gets really messed up, no one can leave the campus.
Sorry if this is a lot. I think of stuff as I'm writing. But yeah, an environment that will only affect your gameplay would be nice. And add limiting factors to when or where you can go depending on your gameplay. Unneccesary things like people walking around and random buildings don't have to be there, right?
Yes open world because the you could discover personal secrets on your rival, and use it against her.
I think people will be more focused on stalking/shopping on town than killing at school :/ maybe you can add senpai's house and rival's house. If yandere-chan stalks senpai, she should do it at night because at day he would discover her. (Really bad english)
A small town isn't necessary. Just add more features to the school, though it shouldn't be enlarged to the point that it resembles a town either. I'd say if you want if you want to include non-school options, have something like a menu that can be accessed from your home on weekends to perform certain activities, with no new models or work-intensive assets needed.
I would greatly dislike if the style of the game changed from a social stealth simulator to a school life simulator, and that would possibly affect my choice to purchase the game.
Hi! I'm not a fan of making an open world for this game. I thing that the first priority for this game is to expand the school areas, more students/professors, and also activities after class for the students like sports. I imagine going to the gym and see students playing basketball or running on a field, like a real school.
Yeah, Yandere Simulator would be amazing as an open-world game. Imagine if you could go around in town and find out where the other students lived and maybe kill them in their house/write a letter with a thread? And as many other has said it would be so "fun" if you could follow Senpai to his home and steal his stuff or just watch him, see if he has secrets and things like that. Also it'll be cool if the students got parents so if you sneaked into somebody's house you should avoid the parents, I guess? Also, now I'm writing about small things it would be awesome if in the town there were clothes shops (even tho you see the students in uniform) maybe a place to hide your weapons and food shops where you could go with the "friends" and hangout, talk about sleepovers/boys/movies and stuff like that. And it would be fun to get quests. But after all Yandere Sim should neither b2 open. But if we could get the backstory of Yandere in the start of the game it would be so amazing 2 ^-^
~Nobody read all that xD
I think you should maybe add more environments and stuff, will really add more to the game i also suggest maybe adding a dorm? just an idea maybe you could build off of
I think it would be really cool to make Yandere Simulator an open-world game. It could add really awesome possibilities such as Yandere-chan stalking Senpai while he's out on a date with another girl and Yandere-chan coming along to "sort her out." It could also create an oppurtunity for us to learn a lot more about Yandere-chan's perosnal life, such as the environment around her school and possibly where her parents are and why they allow her to kidnap girls and leave them in their house! *attempted joke* But on a serious note, I think many people would be willing to wait a little longer to see the game bloom into something amazing... go for it! :)
An open world would allow us to gain more information about a particular character such as where they live, their family, and friends. This information could be used to possibly manipulate the character into doing something such as committing suicide at the lose of their father or being taken out of school because their house burned down. It may even be possible to create an entire world where the whole town absolutely despises a character or a rival in the game because of the events Yandere-chan has manipulated in her favor (hiring a gang of thugs to go and wreck a party). The open world could also allow us to have sort of, mini-games to gain reputation or learn new abilities like stalking Senpai, which would give the ability to slide and take photos.
what? I always thought it will take place in a small town, cause like in the trailer we can stalk senpai from holiday to schoolday ^_^ I'd save my money for this~
Even when not at school it could be about murder. Maybe Yandere has to ruin a date Senpai and another girl go on. Hmmmmmmmmm.
Btw i really hope that the game remains free
I seriously dont care how much it takes to make the game! It could take a year but it would worth the wait. It is the best game i've ever played :)
Open-world is nice and all. It also promotes a kind of realism to Yandere Sim.
Imagine having to buy tools to kill the bitch with, or to buy a body bag / gloves to dispose of the mess you've made. You'll cycle down to the hardware store, say you want to buy a safari bed for camping, then you use the pouch as a body bag. It is a cleaner, alternative approach to stuffing your victim inside of a guitar case, no?
Better yet, if you want to harass the bitch who breathes the same air your senpai does, you can cycle to her house late in the night and fling a bottle of ketchup at her window. That'll show her not to seduce your beloved senpai, that whorish vixen. It also opens up a new method of achieving victory - Submission / Intimidation.
You'll do these nasty things behind her back, then when you're at school you console the "friend" and she opens up to you. This may also open up some new possibilities in terms of the favors you can ask from the NPCs, for example asking her to deliver a package laced with anthrax so she unsuspectingly takes the fall in your stead. Or, you can continually do it without interacting with her at school, which eventually she will snap and turn paranoid from the pressure and she reduces her own reputation by herself.
... Potential mechanics aside, the amount of money you need to get your hands on tools like those would cost quite a bit, and it promotes the usage of Info-chan even more - Doing part-time jobs like shooting pics for companies, or winning in competitions held by the school to get discount coupons for the market (and thereby increasing Yandere-chan's remainder budget by a good bit.
If you meticulously include all these little details needed to become a Yandere, it all adds up to the realism of the game. After all, a chainsaw / katana's not just going to lie on the ground conveniently for you to use at any time. I think the game should make the player feel as (sexually...?) frustrated as Yandere-chan is, how killing the bitch is an easy task anyone can do but killing her without witnesses is another thing altogether.
If you're afraid of complicating the game too much, don't worry about it too much - The experience of being a high schooler with an obstinate crush on your senpai is enough to really let your patrons understand Yandere-chan. In exchange, reduce the number of targets you have to eliminate each game so you have the time to fully explore these contents.
It also promotes peaceful resolutions - It encourages the player to rid her rivals with more peaceful methods if and where possible. Killing someone should be an absolute last resort, and the budget Yandere-chan possesses needs to be a very clear message of that.
I'd like to see more of Yandere-chan. And, well...
... If you'd like someone to consult, you can always message me. I'm only a budding writer, but I'd like to help and contribute to the game to the best of my ability.
As someone who would have been fine with staying in the kingdom throughout the entire runtime of radiata Stories, I can't say no enough times to adequately express how much of a bad idea this is. You're one dude making a god-frickin' game. Make the school a diverse, lively, unique, and big enough environment with enough types of NPCs to sustain the game sure, but for god sake, don't put an open world in a hitman-isk game. It's not necessary and like you stated, it's a frick ton of effort that will be put into a feature that will have minimal if any impact on the core gameplay.
This isn't GTA. What got people interested in your game was the promise of being sam fisher, a master manipulator, and stone-harden killer all in the same skirt. Not bike riding in the sunset.
Hello. I believe Yandere Simulator should have a small town to have access to because it could provide homes for the NPCs (So they wont vanish out of thin air, as you mentioned.) but also so you can follow any competition you have for Senpai home. Stalking them, is what I mean. Learn their habits, secrets, ect so you can either kill the girl off or gossip about her (I am aware this is already a feature, but I feel as though the 'staling the competition' thing could add onto it) to ruin her reputation.
It'd also be neat if there was a store in the town where different things could be sold that could be useful to you. The catch would be that the items could be normal household items so you aren't suspicious and such (Like rat poison for the poisoning event or something).
Another nice feature for the in-game town (if added) would be that cherry blossom tree mentioned after you finish the week. I am aware there is one behind the school, but I think it'd be a lot nicer if, when you have finished the game, Yandere-chan confessed to Senpai under that cherry blossom tree in a local park.
I know that my ideas might not be what you were imagining for Yandere Simulator, but I hope you at least consider these suggestions I think would be nice to see in-game.
My gmail .... giann825@gmail.com..... thanks
Yes....... i think you should expand the game and make it a open world and still kill people outside of school..... hahahahaha.... it would ba nice if you can kill pedestrians too....... hahahahahah... please if you would reply.... reply on my gmail... THANKS.. BTW ...i love the game
Me and my friends think wait more time to take a game become more fun is ok. Do not just want the game finish eariy then just then it not very fun at all. All of us will be with you, Never Give Up!